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Experience on compiling AOKP jb-mr1 for Galaxy Nexus

Posted at — May 11, 2013

The other day, I heard about OpenPDroidPatches, which adds permission management to Android.

This supports AOKP, the rom I’m using, and permission management in Android has always been a pain in ass. I now have reasons to try to compile AOKP myself. Plus, it’d be fun.

Environment

Failed: on Mac OS X

As I’m using the Macbook Air, so at first I tried to compile under OS X.

That turned out tragic, where I saw some random errors every time and no idea where the problems were. Well, I gave up soon as it seems that the compilation is not designed to be done on OS X. (or maybe I’m too inexperienced.)

EC2 vs DigitalOcean

They were all running Ubuntu 12.04, and no errors during compilation, while the performance differed a lot.

It took about 3 hours and 40 mins to compile on EC2, and about only 45 mins to compile on DigitalOcean.

EC2 configuration: (High-CPU Medium Instance) 1.7 GB of memory, 5 EC2 Compute Units (2 virtual cores with 2.5 EC2 Compute Units each), 350 GB of local instance storage, $0.145/hr.

DigitalOcean configuration: 16GB of memory, 8 Cores CPU, 160GB SSD, $0.238/hr.

I have to say, SSD does boost the performance a lot.

Compilation

Basically, I followed the official [TUTORIAL] Building AOKP [Ubuntu 12.04+].

One thing is easy to be missing is that do not download all the kernel, but only what is needed. In my case, edit kernel_manifest.xml to delete all <project …/> except

<project path="kernel/samsung/tuna" name="imoseyon/leanKernel-galaxy-nexus" remote="aokp" revision="lk-jb-mr1" />

And then

. build/envsetup.sh; brunch maguro

As to OpenPDroidPatches, the patches are totally fine, without any conflict, and after applying, there is a “Permissions” item in Settings.